EXODUS is a computer assisted dungeon crawling game framework. It generates random dungeon layouts and challenges players to explore them, battling monsters and finding items on their way.
An EXODUS game is meant to be played on an open field at least 10x10 meters long, by a group of at least two players. Each player takes a side either as the adventuring party or the dungeon dwellers, which have the task of preventing the success of the adventurers.
Check out the manual for further info
Download the EXODUS app for Android (iOS coming soon)
EXODUS was developed by Santiago Zapata, from Slashware Interactive
Music on the Standard Dungeon Build by Matthew Pablo
Pictures courtesy of Noni Valentine, taken on the Hearth of Britannia Lifeblood of the Hearth 3 event.